[Heart of the Wildfire] Opening: Early Major
The idea of this opening is to replace the over-costed
Flash-fires
as soon as possible with a Major, and relying on
the energy from G3 to be able to play it. Early Majors are often a
gamble, but they can give Wildfire a (slim) fighting chance against
damage-resilient adversaries, most notably England.
Unique Powers reminder
Opening
Growth
Turn 1

G2 bottom, gain Major, forget Flash-fires
.
Play Threatening flames
.
Turn 2

G3 top.
Play the Major or Asphyxiating smoke
.
Turn 3

G2 bottom, gain Minor or replace Major.
Play Flame’s fury
and possibly the remaining Power.
Turn 4

Reclaim, gain Minor.
Play 2.
Turn 5

G3 bottom.
Play 3.
Remarks
G3 can be used in turn 3 if playing the Major in turn 2/3 and planning on playing it in turn 4.
Stats
| Turn | Growth | Owned cards | Cards in hand | CE | Ele+CP |
|---|---|---|---|---|---|
| 1 | 2 | 4 | 4 | 0 | |
| 2 | 3 | 4 | 3 | 4 | |
| 3 | 2 | 5/4 | 2 | 4 | |
| 4 | 1 | 6/5 | 6/5 | 5 | |
| 5 | 3 | 6/5 | 4/3 | 9 |